![]() Pressing will always provide a new weapon. Spawn with a random gun (has up to 6 attachments). Slain enemies drop Intel Packs that reveal nearby hostiles.īonus: Intel ping at the start of each life. Streaks are earned by kills (instead of Score).īonus: Streaks are improved & select a 4th Streak. Pistols have two additional attachments & unlimited ammo.īonus: Pistol Magazine is always full when switched to. Shortens fuse of explosives and take two pieces of Lethal equipment. Take two pieces of Lethal & Tactical equipment. Quieter movement, and walk fast while crouched. Inscreased sprint speed, and no damage from falling.Įarly grenade warning, and take less explosives damage.īonus: Fuse of Mk 2 Fragmentation is reset on throwback. While aiming down sights, have less idle sway and move faster. While moving quickly, hidden from enemy Recon Aircraft.īonus: Delayed detonation of enemy mines. ![]() Resupply bullets from killed enemies & over time. Take Melee Weapon as Primary, and melee faster.īonus: Two Throwing Knives and two Tacticals. No name or reticle color change when enemies aim at you. Take two Primary Weapons, and swap weapons faster.Įnemy targets appear from further away, and increased mini-map coverage.Ĭheaper Scorestreaks, and killed enemies drop Streak packs that fill your meter. Warning when targeted off-screen & detect explosives.īonus: Immune to Shell Shock and Tactical Equipment. Scorestreaks do not reset on death, but cost more and can only be earned once. Launchers deal more damage, have extra ammo, and can be resupplied from enemies killed without explosives. They affect available equipment, effectiveness of the player's equipment, the speed the player's equipment can be used, the usefulness of the enemy's equipment, and the physical properties of the player's character.īullet damage paints enemies on mini-map for your team.īonus: Reveals enemy Scorestreaks on mini-map. Like Perks, they passively affect gameplay, allowing further customization of classes. For the Call of Duty: World at War Final Fronts level, see Basic Training.īasic Training is a modifier featured in the multiplayer aspects of Call of Duty: WWII.
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